Aaron Ritchey

Productivity Engineer

Project: Retro Video Game Password Generator

As a personal hobby, I enjoy reverse-engineering the password systems of classic video games. One example is my work on the cult SNES title The Addams Family đź”—, where I determined the algorithm used to generate game passwords.

Through methodical testing, pattern recognition, and my familiarity with data obfuscation techniques, I deduced how the game state was encoded and manually verified the results. I like to think the developer of this ’90s game didn’t expect someone to still be admiring their design choices.

I then built an MVP of a password generator app using vanilla JavaScript and hosted it on an earlier version of my portfolio. In the future, I plan to redesign the tool using a modern front-end framework following my upcoming site relaunch.

This project highlights my curiosity, attention to detail, and problem-solving skills—and how I translate them into a tangible, usable tool. If you’re ever inclined to play this game, stop by again and give this tool a try.